Hello, I’m Andrew. Nice to meet you.
I am a freelance game developer, focusing in programming. My main areas of work are primarily gameplay related, though I have been known to create tools for designers that I’m working with, to improve their development flow of the project.
I have a strong interest in AI, to a degree where the core topic of most of my university work was working with Artificial Intelligence (Planning Systems, Trust/Peer networks & communications, Pathfinding, Learning). I also have a lot of interest in working with audio related programming, and using audio to generate gameplay.
I’m currently working on a few things (somehow my sanity is staying intact), including Tango Fiesta and Volume. You can find out more about those projects here
In 2012, I was recognised as one of the Develop 30-Under-30 by people within the industry.